Art by Florian Pelletier
#florianPelletier_arts
2D/3D Game Artist (Looking for a job)
Cute spirit of the woods
A real-time scene I created from an illustration of Chengyou Liu ! I adapted the style in a more realistic way to achieve a 3D animated movie-like result. The sculpt was done in Zbrush, the setup in 3DsMax, textures with Substance Painter and the final render with Marmoset Toolbag.
Software– #zbrush #topogun #3dsmax
#marmosettoolbag #substancepainter
#cg #fanart #substancepainter #3dart #characterdesign #conceptart #marmosettoolbag #digitalsculpt #pixology #model #charactermodel #artstation #artstationhq #marvelousdesigner #zbrushtuts #cgarts #sketches #autodesk #conceptdesign #cgsociety #maya #characterart #creature ———
-
Unreal Engine Niagara Tutorial | Slash hit Effect
-
Unreal Engine Niagara Tutorial | Milk Pouring
-
Unreal Engine Niagara Tutorial | Stylized Fire |...
-
Unreal Engine Niagara Tutorial | Projectile Hit Effect
-
Unreal Engine 4.24 Niagara Tutorial | Projectile Effect
-
Unreal Engine Niagara Tutorial | Effect Along Spline...
-
Unreal Engine Niagara Tutorial | Magical Ice Effect
-
Unreal Engine Niagara Tutorial | Punch Effect Tutorial
-
Unreal Engine Niagara Tutorial | Nuke Explosion Effect...
-
Unreal Engine Niagara Tutorial | Kick Effect
-
Unreal Engine Niagara Tutorial | Lightning Material &...
-
Unreal Engine Niagara Tutorial | Ghost Trails Effect...
-
Unreal Engine Niagara Tutorials Magical Energy Effect
-
UE4 Niagara Ribbons Effect Tutorial
-
Skull Attack Effect in Unreal Engine Niagara Tutorial
-
Projectile Hit Effect | UE4 Tutorial | Niagara...
-
Unity VFX Graph Fire Ring
-
Unity VFX Graph FireWorks
0 Comments