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Blade by Kenny Carmody @theartofkennycarmody
Artist – Sculptor – Doodler

Modeled in ZBrush, 3dsMax and Maya the Pants was done in Marvelous. Baked and Textured with Substance Painter. Concept Images rendered in Keyshot and Substance IRAY and also made a realtime version inside of Marmosetviewer.
The model is print ready aswell smiley concept by the great artist Evgeny Yurichev.

#zbrush #3dsmax #maya #marvelousdesigner #marmosettoolbag #photoshop #substancepainter #zbrushtuts #3dmodeling #3dsculpting #blade #kennycarmody #cg #3d


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