Button FX in UE5 Niagara Tutorial

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Hi guys, I’m Asif Ali, and you’re watching CGHOW. In today’s video, I’ve created this cool Start Button Burner effect in Unreal Engine 5! [Show effect preview] I followed a reference from Twitter, and you can find that reference link in the description below. Also, feel free to follow me on Twitter at @cd_underscore for more updates. If you haven’t subscribed to my YouTube channel yet, make sure to hit that subscribe button, and don’t forget to like, share, and comment if you enjoy the video. Now, let’s dive into the tutorial!

[Music]


Before we get started:

Make sure to subscribe to my channel and click the bell icon so you never miss a new video! Now, let’s get into the effect creation.


Tutorial Breakdown:

  1. Creating the Button:
    • First, I designed the button using Photoshop. Here’s how I did it:
      • Created a black square and shaped it into a button with rounded corners.
      • Applied bevel and stroke effects for depth.
      • Added a gradient shine and a ‘Start’ text to give it a polished look.
  2. Designing the Heart Shape:
    • Next, I created a heart shape to be used in the effect. You can make this manually with the Pen Tool in Photoshop or download a pre-made heart shape.
    • I added some gradient coloring and blended it to get a smooth effect.
  3. Importing the Assets:
    • Once both assets were created, I saved them and imported them into Unreal Engine as textures for materials.
  4. Creating the FX:
    • I created a particle system for the button using Niagara.
    • I then worked on the heart material and its corresponding particle effects, including random colors and animations.
    • The particles scale, rotate, and interact to give the visual illusion of the heart hitting the button.
  5. Additional Effects:
    • I worked with multiple particle emitters, using a variety of techniques like random rotation, scaling, and particle interaction, along with a ring effect to complement the heart shape.
  6. Fine-Tuning the Effect:
    • To add more realism, I used dynamic parameters to control the behavior of colors and particle sizes dynamically as they interact.
    • I also made sure to adjust the timing of particle behavior to synchronize with the button press for added impact.

Conclusion:

And that’s how I created the Start Button Burner effect in Unreal Engine 5! I hope you found this tutorial helpful. If you want to download the files for this effect, I’ll be uploading them on my Patreon. Don’t forget to like, share, and comment below with any questions or suggestions. Thanks for watching, and keep learning!

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

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