How to Get Swirling Colors on Your Bifrost Liquid
A quick demo showing how to get swirling colors on your Bifrost liquid.
Drive Maya Objects with Golaem
This tutorial explains how to use the new Golaem Cache Proxy (from Golaem 5.2) to drive real Maya objects for cloth, hair, dust…
Animate Overlapping and Settle in Maya
Brian Horgan – This is a method I like to use sometimes to animate overlap and settle, it’s very controllable, quick to do and can give a pretty subtle result. In this case I demonstrate it on Jupiter’s ears and hair but it can be
Maya Tutorial Squash and Stretch Math Rigging Done The Right Way
For those who often wonder, what kind of math can be used in Rigging. This shows you how to do a proper squash and stretch spline with power math. This kind of rigging method can be used both for tails,
Understanding Facial Asymmetry
Dan Segarra discusses asymmetry in facial expressions and how to use it to enhance appeal and personality of a rig.
Grooming Facial Hair in Someone
In this condensed breakdown Alireza Akhbari, a talented grooming artist, shows us the creation of his “Someone” project. Numerous Ornatrix operators are utilized to create hair, moustache, beard, and facial fuzz. Use this as a guide to see how hair can be easily modeled and rendered
Quick Rigging and Skinning a Character in Maya 2017
This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks.
Scattering with the Golaem Layout Tool
Easily create an library of object and scatter them using the Golaem Layout Tool. Keep advanced procedural control (transform, scale range, geometry assignment).
Scatter trees, houses, rocks and create entire worlds with Golem Layout.
Golaem Layout provides you with a fast and easy way to scatter objects.
How to use Additive and Subtractive Motion Layers in Maya
Richard Lico – A quick demo of how to use additive and subtractive motion layers when animating.
Creating A Gasoline Explosion Simulation in Phoenix FD for 3ds Max
This video covers the basic workflow for creating a gasoline explosion simulation in Phoenix FD for 3ds Max. By the end of it, you will be able to create your own explosion simulation and know the basics of editing some