Cinema 4D and MoGraph for Concept Illustration
In this recorded screencast, Leon Tukker shows you how to use Cinema 4D in a concept art workflow using Cinema 4D’s MoGraph and modifiers to quickly create a 3D scene as a base for a detailed concept illustration.
After exporting into Photoshop, multiple painting and composition techniques are used to finish the illustration.
The following topics will be covered:
*Exploring basic tools and MoGraph techniques to generate a 3D base
*Applying tileable textures to create material to work with in Photoshop
*Painting over the 3D base using various painting and compositing techniques
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