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Fibermesh for Animation Production

Ben Morgan – My process for taking zBrush’s fibermesh into Maya, connecting it to a hair system, and setting the follicles to follow the mesh at the correct UV point closest to that curve

Fibermesh for Animation Production
Fibermesh for Animation Production

 

Fibermesh for Animation Production
Fibermesh for Animation Production

 

Fibermesh for Animation Production
Fibermesh for Animation Production

 

Fibermesh for Animation Production
Fibermesh for Animation Production


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