Making of Lotto Max Bear
Montreal’s SHED tackled the challenge of creating a beautiful family of bears with ‘bigger than life’ personalities – finding a balance between stylization and realism.
SHED used Houdini in a wide variety of ways, including character FX (fur creation and grooming, sliding skin using a cloth solver, etc), environments, lighting/lookdev, etc.
One of their key highlights was that it was ‘great to have a software where the fur and snow sim could interact together’.
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