Hi folks! My name is Gustavo Groppo and I’m a 3D artist currently working in SÃ£o Paulo, Brazil. My skills are mostly texturing, shading, lighting and rendering.
Here I’ll guide you through my working process for the image “Once Upon a Time…” My inspiration for this work came when I first saw No Country for Old Men. I’ve always loved those Western American landscapes and although the film was recorded in Texas, I used photographs from it as a reference so I could create a police scene in a vast desert.
The process of searching for references was important because it helped to give me information that was essential for truthfully recreating the environment I was imagining.
As I planned my work place in the desert region of Arizona, in the 1970s, I searched for references of road signs of that time, police cars, vegetation and elements that would bring detail to the image, showing what really existed there (Fig.01).