New release adds increased mobile optimizations to Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX.
Epic Games has released Unreal Engine 4.21, bringing developers greater efficiency, performance, and stability for any project on any platform. With this latest release, it’s easier for users to work smarter, create faster, and produce world-class results with Unreal Engine.
Unreal Engine 4.21 builds upon proven tools for creativity and efficiency, adding even more mobile optimizations to both Android and iOS, up to 60 percent speed increases when cooking content, and more power and flexibility in the industry-leading Niagara effects toolset for real-time VFX. In addition, the new production-ready Replication Graph plugin enables developers to build multiplayer experiences at a scale previously impossible, and Pixel Streaming allows users to stream interactive content directly to remote devices with no compromises on rendering quality.
Updates in Unreal Studio 4.21 also offer new capabilities and enhanced productivity for users in the enterprise space, including architecture, manufacturing, product design, and other areas of professional visualization. Unreal Studio’s Datasmith workflow toolkit now includes support for Autodesk Revit, and enhanced material translation for Autodesk 3ds Max, all enabling more efficient design review and iteration.
Key features across Unreal Engine 4.21 include:
Replication Graph: The Replication Graph plugin, which is now production-ready, makes it possible to customize network replication in order to build large-scale multiplayer games that would not be viable with traditional replication strategies.
Niagara Enhancements: The Niagara VFX feature set continues to grow, with substantial quality of life improvements and Nintendo Switch support added in Unreal Engine 4.21.