The Last Samurai Breakdown by Naky Solanki

This was my attempt at pushing the quality bar for creating Realtime Hair and setting the pipeline at Little Red Zombies.
I was responsible for Hair, Outfit & UE4 integration. Special thanks to Sri Ram Chandra for this amazing Tom’s Head without whom this practice wouldn’t be as fun.

I am sharing this breakdown to help anyone interested in understanding the workflow and process of creating Realtime Hair. Hope you enjoy it !

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

 

The Last Samurai Breakdown

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