The Last Samurai Breakdown by Naky Solanki
This was my attempt at pushing the quality bar for creating Realtime Hair and setting the pipeline at Little Red Zombies.
I was responsible for Hair, Outfit & UE4 integration. Special thanks to Sri Ram Chandra for this amazing Tom’s Head without whom this practice wouldn’t be as fun.
I am sharing this breakdown to help anyone interested in understanding the workflow and process of creating Realtime Hair. Hope you enjoy it !