
Galaxy Portal VFX in UE5 Niagara
This tutorial shows how to create a stylized galaxy portal with procedural ring materials, a hemisphere mesh and swirling stars in Unreal Engine 5 Niagara, and the project files are available to download.
Use it for cosmic gateways, summons and sci-fi scenes, and see the related posts below for more portal effects.
More portal effects: Teleport FX · Magical Portal V2 · Celestial Area FX
Download – https://www.patreon.com/posts/66910524
🌌 Unreal Engine 5 Niagara – Galaxy Portal Effect Tutorial
In this detailed step-by-step tutorial, you’ll learn how to create a stylized Galaxy Portal VFX in Unreal Engine 5 using Niagara! We cover everything from creating custom procedural materials for rings and rotating glyphs/arrows, modeling and importing a hemisphere mesh, setting up depth, gravity curves, and vortex velocity, to mapping dynamic nebula textures with twinkling stars.
📌 What You Will Learn:
🔹 Procedural Materials: Setting up dynamic rings, masks, and stylized arrow shapes using UVs & math nodes.
🔹 Mesh Setup: Preparing and importing a custom hemisphere mesh into Unreal Engine.
🔹 Niagara Particle Systems: Using shape locations, direct distributions, and mesh orientation.
🔹 Dynamic Forces: Working with gravity curves, point attractors, and curl noise.
🔹 Galaxy Core: Blending panning nebula textures, tile fixes, screen position coordinates, and shimmering stars.
🔹 Swirling Vortex FX: Adding high-density swirling particles to finalize the portal vortex.
⏱️ Timestamps:
00:00 – Intro & Effect Preview 🌟
00:46 – Creating the Ring Material & Dynamic Parameters ⭕
02:08 – Setting Up Niagara System & Testing Ring Emitter 🛠️
04:15 – Creating the Procedural Arrow Material 🏹
12:15 – Ring Shape Location & Orienting Arrows 🧭
16:45 – Modeling & Importing the Hemisphere Mesh 🌐
19:02 – Hemisphere Gradient & Mask Materials 🎨
21:02 – Panning Aura / Energy Layer Setup ⚡
27:05 – Adding Falling Gravity Particles & Point Attractor 💫
32:14 – Rebuilding Emitters & Surface Ring Dust ✨
36:20 – Nested Inner Rings & Offset Calculations 📐
40:08 – Galaxy Core Material Setup 🌌
43:20 – Photoshop Seamless Tile Fix for Nebula Texture 🖌️
45:06 – Screen Position, Twinkling Stars & Brightness Setup ⭐
48:25 – Creating the Swirling Vortex Particle Emitter 🌪️
51:03 – Final Color Tweaks, Post Process & Look Dev 🚀
🔗 Support & Resources:
💖 Support on Patreon: https://www.patreon.com/Ashif
🌐 CGHOW Website: https://cghow.com
🛒 FAB Store: https://www.fab.com/sellers/CGHOW
💬 Discord Community: https://discord.gg/CYQSpKwawb
🎨 Artstation: https://www.artstation.com/ashif
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🎓 Complete Course: https://youtu.be/DZnuHK1Wckc
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#UE5 #Niagara #VFX #UnrealEngine5 #GalaxyEffect #GameArt #CGHOW


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