I made Dino Game for my Patreon in UE4 Niagara
Channel Ashif – http://bit.ly/3aYaniw
Support me on – https://www.patreon.com/Ashif
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I made Dino Game for my Patreon in UE4 Niagara
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Unreal Engine Niagara Effects in Marketplace – https://youtu.be/DF4Lb_btEus
Niagara Effects Pack in Marketplace – https://youtu.be/g6_k8T7FqHA
Unreal Engine Advanced Magical Effects in Marketplace – https://youtu.be/0Dn3GLIzhMo
Smoke in UE4 Niagara Pack01 in Unreal Engine Marketplace – https://youtu.be/38BPA_9yqJ8
UE4 Niagara Fire Pack 01 in Marketplace – https://youtu.be/PW5FL-zZoP4
UE4 Niagara Fire Pack 02 in Marketplace – https://youtu.be/fdLXPlUEzxM
UE4 Niagara Explosions Pack 02 in Marketplace – https://youtu.be/dj-XX9he4aE
Unreal Engine Niagara Effects Pack 03 in Marketplace – https://youtu.be/0kKon43I-Og
Slow Motion Explosion in UE4 Niagara Pack 04 in Marketplace – https://youtu.be/lUK1eW5zRP0
Unreal Engine Niagara Effects pack 04 in Marketplace – https://youtu.be/MihWYB31Gi4
Slow Motion Explosion in UE4 Niagara Pack 04 in Marketplace – https://youtu.be/lUK1eW5zRP0
UE4.25 Niagara Effects Pack 05 in Marketplace – https://youtu.be/sn1HIENVTDI
UE4.25 Niagara Effects Pack 06 in Marketplace – https://youtu.be/pvH_xGQ5jvs
Explosions Package in Unreal Engine Niagara Particle System – https://youtu.be/1mbqWscjUJ4
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In this video, Asif Ali showcases a fun and dynamic prototype of a Dino Game created using Unreal Engine Niagara. Though not a formal tutorial, this video highlights the creative process and technical aspects of building the basic elements of a game, including interactive logic for a dinosaur character. Asif explains how the Niagara VFX system was used to simulate the dino’s behavior, along with other environmental effects such as trees, clouds, and ground animations.
This project is shared exclusively for Asif’s Patreon supporters, who get access to the files and can explore the setup behind the scenes. Asif’s goal is to provide his patrons with valuable resources while showing them how he builds engaging, interactive VFX effects for games.
Although this video is not a formal tutorial, it gives valuable insights into using Niagara VFX for game prototypes and interactive behaviors. The logic behind the dino’s automatic jumping based on tree distance is a great example of how to integrate Niagara with gameplay mechanics. Asif also emphasizes the importance of supporting creators on platforms like Patreon, where users can gain access to exclusive content and files.
To see more behind-the-scenes content and download the project file, consider supporting Asif on Patreon!
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