Musical Aura Ring in UE5 Niagara Tutorial

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Musical Aura Ring in UE5 Niagara Tutorial | Download Files
Chapters:
0:00 – Intro
1:15 – Create Level
2:35 – Strips Ring Material
7:46 – Strips Ring Emitter
22:43 – Music Signs Material
23:25 – Music Signs Ring Emitter
28:47 – Sparks Emitter
34:07 – Post Process

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Title: Create a Musical Ring Effect in UE5 Niagara

Introduction:

  • Hi guys, I’m Ashif Ali and you’re watching CGHOW. Today, I created this musical ring effect in UE5 Niagara. If you haven’t subscribed to my channel yet, please do so. Like, share, and comment if you enjoy the video!

Tutorial Breakdown:

  1. Reference: I found a reference on ArtStation—12 beautiful auras created by Flat Slave. These can be purchased on the Unity Asset Store.
  2. Setting Up:
    • Create a map in UE5 and set up lighting and scale adjustments.
    • Create a base ring by selecting a cylinder mesh (without top and bottom caps) and apply a material to it. Add some gradient and adjust opacity to create white lines on the mesh.
    • Set the lines’ parameters to have 7 total lines and adjust the width.
  3. Niagara Setup:
    • Create a Niagara system to use the ring mesh and material.
    • Adjust the size, brightness, and other parameters to position the ring around the character (a girl in this case).
  4. Material Adjustments:
    • Apply a noise texture to make the ring appear more dynamic and add wobbling effects to the lines.
    • Use dynamic parameters for tiling and pan speed adjustments.
    • Adjust the colors and opacity to make the effect more visually appealing.
  5. Character and Particles:
    • Add a character with an idle animation to the scene.
    • Add particles (musical symbols) using a random frame texture. Adjust the size, life, and spawn rate for these particles.
    • Use a torus shape for the particle effect and adjust the velocity and size.
  6. Tweaks and Enhancements:
    • Refine the line wobbling, adjust the spring to control particle movement, and fine-tune the tiling.
    • Implement a glow effect for the ring and symbols.
    • Use additional noise and tweak the animation for better visual consistency.

Final Steps:

  • After tweaking the parameters and adjusting the effect, the final outcome is a beautiful, dynamic musical ring with wobbling lines and musical symbols floating around the character.

Key Points:

  • Material Creation: Use gradient and opacity to create glowing lines.
  • Niagara System: Adjust parameters like size, brightness, and dynamic properties for particles.
  • Tiling & Wobble: Apply noise, adjust tiling and pan speed for visual smoothness.
  • Particles: Use a ring shape for particles and tweak their size, life, and spawn settings.
  • Final Adjustments: Enhance the effect with glow, noise, and spring settings for movement control.

Trendy Tags: #UE5, #Niagara, #VFX, #UnrealEngine, #CGHOW, #ParticleEffect, #GameDesign

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

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