Sword FX in UE5.1 Niagara Tutorial

Sword FX in UE5.1 Niagara Tutorial | Download Files

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Sword FX in UE5.1 Niagara Tutorial | Download Files

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Video Title: “Create Basic Sword Effect in Unreal Engine 5.1 Niagara”

Introduction:

  • “Hi guys, I’m Ashif Ali and welcome to CGHOW. In today’s video, I’m going to create a very basic and simple sword effect in Unreal Engine 5.1 using Niagara. Let’s start the tutorial!”
  • Reminds viewers to subscribe and click the bell icon for new video notifications.

Creating the Effect:

  • The tutorial begins with setting up the effect in Niagara.
  • Ashif uses a sword mesh from Quixel content and adds it to the scene, resizing it to make it more prominent.
  • A “rock” mesh is also added to the scene to act as a background for the sword.

Lighting and Scene Decoration:

  • The lighting in the scene is adjusted to focus on the sword. Ashif adds a spotlight and reduces the intensity to create the desired effect.

Adding Particle Effects:

  • To create the sword’s trails, Ashif uses Niagara to create a particle system.
  • A “fountain emitter” is created for spawning particles (ribbons) that will act as trails behind the sword.
  • Adjustments are made to the emitter’s settings: spawn rate, velocity, and shape location.
  • The ribbons are directed diagonally, with increased spawn rate and randomization applied.
  • Ashif adds a “curl noise” for more natural movement and adjusts other parameters, such as the ribbon’s size, life, and velocity.

Finalizing the Particle Effects:

  • A second emitter is used to create additional effects like sparks.
  • The particles are made to align with the sword’s movement, adjusting velocity and size to suit the desired look.
  • Ashif adds a glow effect to the sparks and adjusts the alpha and brightness.

Making Tweaks:

  • Ashif fine-tunes the look of the sparks, adjusting the brightness and the life span of the particles to match the sword’s movements.
  • The final effect is duplicated and positioned to create a more dynamic look.

Conclusion:

  • “So that’s the basic sword effect. You can add more elements, but I think this is a good start for a simple sword effect using Niagara. Thanks for watching, keep learning, and see you in the next one!”

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