Sword FX in Unreal Engine 5.2 Niagara Tutorial

Sword FX in Unreal Engine 5.2 Niagara Tutorial | Download Files

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Sword FX in Unreal Engine 5.2 Niagara Tutorial | Download Files

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Description
In this video tutorial, Ashif Ali demonstrates how to add visual effects to the Infinity Blade weapon in Unreal Engine. The tutorial covers material manipulation, particle effects, and how to create dynamic effects with gradients, noise, and masking for enhanced visual appeal. The final effect will be available for download on Patreon.


Key Points

  • Weapon Selection: The Infinity Blade weapon from the Epic Games Marketplace is used for this effect, and a static mesh is created from a skeleton mesh.
  • Material Setup: A custom material is created for the blade with an emissive gradient effect that animates vertically along the Z-axis, excluding the handle with a mask.
  • Particle Effects: A fountain emitter is used to create a glowing particle effect that follows the gradient of the blade. The particles are aligned to the axis, and a dynamic parameter is used to animate the glow from the handle to the blade tip.
  • Star Effect: The star material is used for additional sparkle effects, which can be found in Ashif’s previous tutorials.
  • Final File: The final effect, along with assets, will be made available for download on Ashif’s Patreon page.

Trendy Tags
#UnrealEngine #VFX #InfinityBlade #UE5 #ParticleEffects #Tutorial #MaterialEffects #GamingVFX #FXTutorial #UnrealEngineEffects


Additional Notes

  • Download the Files: The assets and effects used in this tutorial can be downloaded from Ashif’s Patreon page.
  • Audio Issue: Due to microphone issues, the tutorial was recorded with a different audio setup. Despite the challenges, Ashif has made the effect files available for users.
  • Next Tutorial: Stay tuned for an improved version of this tutorial with better audio quality.

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