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Toon Smoke in UE5.1 Niagara Tutorial | Download Files
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Creating Stylized Stone Smoke in UE 5.1 – Tutorial
Hi guys, I’m Ashif Ali and you’re watching CGHOW. In today’s tutorial, I will guide you through creating a stone smoke effect in Unreal Engine 5.1. Let’s dive in!
Key Steps:
- Step 1: Setting up the Niagara System
- Create a new Niagara system and select the Fountain FX template.
- Disable gravity and adjust linear velocity for upward motion.
- Set spawn rate to 20 and randomize particle size (50-40).
- Step 2: Adjusting Particle Life and Size
- Change particle size to a random value.
- Set particle life to 2 and use a curve for smooth transitions.
- Step 3: Creating the Material for Smoke
- Use a Noise Texture for opacity to simulate the dissolve effect.
- Apply a Radial and Radius Exponent for distortion.
- Use the Noise Texture to create a random dissolve pattern. Adjust the opacity with the dynamic parameter.
- Step 4: Distorting the Radial Texture
- Use texture coordinates and noise to distort the radial texture.
- Add Append Vector to control the distortion on all sides.
- Step 5: Adding Edge Effects
- Use the Three-Color Blend for edge effects, isolating the green channel for a sharp, defined edge.
- Adjust edge thickness and radius for more control.
- Step 6: Dissolve and Final Adjustments
- Use the Subtract and Multiply nodes to control the dissolve effect.
- Tweak dissolve speed and texture tiling with dynamic parameters.
- Add color and randomization for a natural feel.
- Step 7: Final Touches
- Apply final particle settings, including spawn rate, size, velocity, and gravity to finalize the look of the smoke.
Final Results:
You’ll have a dynamic, stylized stone smoke effect that’s great for any scene needing a natural yet dramatic environmental effect.
Tips:
- Ensure the right balance between particle size and life to achieve realistic behavior.
- Experiment with the dissolve speed and opacity settings for different styles of smoke.
- Use dynamic parameters to allow more control over the material during gameplay.
Thanks for watching! Keep learning and stay tuned for more VFX tutorials on CGHOW.


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