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Hi guys today i have created this blood cells flow effect in unreal engine Niagara. so for this effect i have a tube/nerve which have a blood material on it then i have a camera that moving into that tube and i animated camera manually in sequencer . after that i have a spline in view port and my cell particles moving along that spline. for that spline effect i have created a custom module script for Niagara. i will show your that spline process from scratch in this video .
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