UE5 | Card FX in Unreal Engine 5.2 Niagara Tutorial

UE5 | Card FX in Unreal Engine 5.2 Niagara Tutorial | Download Files

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UE5 | Card FX in Unreal Engine 5.2 Niagara Tutorial | Download Files

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Hi guys, I’m Ashif Ali, and welcome to another series of tutorials on CGHOW!
In today’s video, we’ll be creating a Burning Card Effect in Unreal Engine. I’ll walk you through the entire process from setting up the card material to animating the fire effect, and adding a shockwave. This is a fun and creative way to make your card effects burn and give your project a dynamic visual appeal!

Let’s dive into it!

Step-by-Step Tutorial:

  1. Set Up Your Scene
    • Add a card background and a camera setup in the sequencer.
    • Use a static mesh plane with a simple material to display the card texture (with alpha cutout).
  2. Create the Material for the Card
    • Apply the card texture with a simple multiply operation to introduce fire effects.
    • Use color blending and texture manipulation to create the illusion of fire.
  3. Niagara Setup for Card Animation
    • Create a Niagara system to control the card’s movement and lifecycle.
    • Use custom alignment and facing for accurate positioning and animation.
    • Animate the card’s location, making it hit a point with keyframes.
  4. Add Fire and Shockwave Effects
    • Implement the fire effect by adjusting the alpha value and using noise textures for dynamic burning.
    • Add a shockwave effect using a ring texture and animate the expansion over time.
  5. Reflections and Background Impact
    • Create a reflection effect on the background with refraction, adjusting the material parameters to simulate a shockwave effect.
    • Animate the background’s saturation to transition into a black-and-white mode when the card hits.
  6. Additional Elements
    • Add spark and ember effects around the card to enhance the fire effect.
    • Tweak particle sizes, velocities, and colors for a more realistic visual.

Tips & Tricks:

  • Material Tweaks: Play around with different color blending and texture manipulation for various fire intensities.
  • Niagara Animation: You can easily fine-tune your card’s position with curve editor for smooth transitions.
  • Shockwave: Adjust particle size and speed to get the perfect explosion effect.

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End Note: That’s it for today’s tutorial! I hope you enjoyed learning how to create a Burning Card Effect in Unreal Engine. There’s always room to improve and add more details, so keep experimenting! Thanks for watching, and keep learning!


Key Points:

  • Setup basic scene and card material
  • Use Niagara for card animation
  • Fire and shockwave effects
  • Add reflection and background interaction
  • Embers and sparks for added realism

Trendy Tags: Unreal Engine, Niagara VFX, Burning Card Effect, Fire Effect, Shockwave, Particle Animation, VFX Tutorial, Unreal Engine 5.


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