UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial

UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial | Download Files
Sci-fi material made in Unreal Engine 5

Sci-Fi Material in UE5

This tutorial shows how to create a simple animated sci-fi material in Unreal Engine 5.2, and the project files are available to download.

Use it for holograms, force fields and futuristic surfaces, and see the related posts below for more material effects.

More material effects: Eyeball Material · Magic Material FX · VFX Material

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UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial | Download Files

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Video Title: Creating a Simple Sci-Fi Material in UE5

Intro:

  • Hi guys, today we will create a simple sci-fi material with parameters such as distortion, brightness, speed, and color change.

Tutorial:

  1. Material Creation:
    • Use a texture and make a new material in Unreal Engine.
    • Import the texture and adjust the mask to create a depth mask.
    • Add a time-based distortion effect by multiplying with a sine wave to animate the lines.
  2. Line and Texture Manipulation:
    • Add a sine function for distortion, adjusting the width and thickness of the lines.
    • Use the UVs of the texture to distort the lines in a 3D-like effect.
  3. Adding Color:
    • Control the brightness and color of the material.
    • Adjust the distortion effect using scalar parameters for better visual impact.
  4. Advanced Controls:
    • Add an instance of the material for real-time parameter adjustments like distortion and time, which can be easily modified.
  5. Final Adjustments:
    • Use additional techniques like bump mapping to add depth to the material.
    • Experiment with the color and brightness to create the desired sci-fi effect.

Outro:

  • Save the material and instance it to tweak its settings.
  • Play with parameters like distortion, time, and brightness to create dynamic sci-fi effects.
  • Thanks for watching!

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