UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial

UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial | Download Files

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UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial | Download Files

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Video Title: Creating a Simple Sci-Fi Material in UE5

Intro:

  • Hi guys, today we will create a simple sci-fi material with parameters such as distortion, brightness, speed, and color change.

Tutorial:

  1. Material Creation:
    • Use a texture and make a new material in Unreal Engine.
    • Import the texture and adjust the mask to create a depth mask.
    • Add a time-based distortion effect by multiplying with a sine wave to animate the lines.
  2. Line and Texture Manipulation:
    • Add a sine function for distortion, adjusting the width and thickness of the lines.
    • Use the UVs of the texture to distort the lines in a 3D-like effect.
  3. Adding Color:
    • Control the brightness and color of the material.
    • Adjust the distortion effect using scalar parameters for better visual impact.
  4. Advanced Controls:
    • Add an instance of the material for real-time parameter adjustments like distortion and time, which can be easily modified.
  5. Final Adjustments:
    • Use additional techniques like bump mapping to add depth to the material.
    • Experiment with the color and brightness to create the desired sci-fi effect.

Outro:

  • Save the material and instance it to tweak its settings.
  • Play with parameters like distortion, time, and brightness to create dynamic sci-fi effects.
  • Thanks for watching!

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