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UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial | Download Files
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Video Title: Creating a Simple Sci-Fi Material in UE5
Intro:
- Hi guys, today we will create a simple sci-fi material with parameters such as distortion, brightness, speed, and color change.
Tutorial:
- Material Creation:
- Use a texture and make a new material in Unreal Engine.
- Import the texture and adjust the mask to create a depth mask.
- Add a time-based distortion effect by multiplying with a sine wave to animate the lines.
- Line and Texture Manipulation:
- Add a sine function for distortion, adjusting the width and thickness of the lines.
- Use the UVs of the texture to distort the lines in a 3D-like effect.
- Adding Color:
- Control the brightness and color of the material.
- Adjust the distortion effect using scalar parameters for better visual impact.
- Advanced Controls:
- Add an instance of the material for real-time parameter adjustments like distortion and time, which can be easily modified.
- Final Adjustments:
- Use additional techniques like bump mapping to add depth to the material.
- Experiment with the color and brightness to create the desired sci-fi effect.
Outro:
- Save the material and instance it to tweak its settings.
- Play with parameters like distortion, time, and brightness to create dynamic sci-fi effects.
- Thanks for watching!


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