UE5 | Sci-Fi Material in Unreal Engine 5.2 Tutorial

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Video Title: Creating a Simple Sci-Fi Material in UE5

Intro:

  • Hi guys, today we will create a simple sci-fi material with parameters such as distortion, brightness, speed, and color change.

Tutorial:

  1. Material Creation:
    • Use a texture and make a new material in Unreal Engine.
    • Import the texture and adjust the mask to create a depth mask.
    • Add a time-based distortion effect by multiplying with a sine wave to animate the lines.
  2. Line and Texture Manipulation:
    • Add a sine function for distortion, adjusting the width and thickness of the lines.
    • Use the UVs of the texture to distort the lines in a 3D-like effect.
  3. Adding Color:
    • Control the brightness and color of the material.
    • Adjust the distortion effect using scalar parameters for better visual impact.
  4. Advanced Controls:
    • Add an instance of the material for real-time parameter adjustments like distortion and time, which can be easily modified.
  5. Final Adjustments:
    • Use additional techniques like bump mapping to add depth to the material.
    • Experiment with the color and brightness to create the desired sci-fi effect.

Outro:

  • Save the material and instance it to tweak its settings.
  • Play with parameters like distortion, time, and brightness to create dynamic sci-fi effects.
  • Thanks for watching!
Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

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