Categories: Unreal engine

Unreal Engine Magical Star Effect in Niagara

Unreal Engine Magical Star Effect in Niagara

In this tutorial you will learn how to create Magical Star Effect in Niagara in unreal engine. you will learn every step for this effect texture, materials, mesh and emitters. For any concern comment below the video or create help thread in CGHOW form (discussion & help forum link below)

#unrealenginevfxtutorials #cghow #unrealengine #gamevfx #gamefx #ue4vfx #ue4fx #niagara #unrealengineniagara

●Upload Your Tutorials/Work – https://cghow.com/
…………………………………………………………………………………………………………
Purchase Effect Package From Unreal engine Marketplace –
●Niagara Effects Pack – http://bit.ly/2LWgZTx
●Advanced Magical FX – http://bit.ly/2XQYyXL
……………………………………………………………………………………………………………………………………
●Patreon – https://www.patreon.com/Ashif
……………………………………………………………………………………………………………………………………

●Follow FB Page – https://www.facebook.com/cghow0/
●Join FB Group – https://www.facebook.com/groups/cghow/
……………………………………………………………………………………………………………………………………
●Android App – http://bit.ly/2XUnhoR
……………………………………………………………………………………………………………………………………
Playlists-
●Unreal Engine Niagara Tutorials – http://bit.ly/2SmPEuT
●Unreal engine VFX Tutorials -http://bit.ly/2JNXyJZ
●Unity VFX Tutorials – http://bit.ly/2XNGlKz
……………………………………………………………………………………………………………………………………
●Discussion & Help Forum – http://bit.ly/2Lo0Er7
……………………………………………………………………………………………………………………………………

Unreal Engine Magical Star Effect in Niagara

Magical Star Effect in Unreal Engine 4 Niagara

This tutorial shows how to create a magical star effect in Unreal Engine 4 Niagara in purple, red and green, combining star meshes, ring particles and sparkles.

Use it for pickups, level-ups and celebration moments, and see the related posts below for more magic effects.

More magic effects: Heart Attack Effect · Magical Flash · Level Up Lightning FX

In this tutorial, I’m going to show you how I created a Magical East Star Effect with three color variations (purple, red, and green). This effect consists of a central starship, rotating rings, sparkles, and rays that all combine to create a mesmerizing, magical visual effect. Let’s dive in and explore how I built this effect step by step!


Key Notes:

  • Starship Emitter:
    • The starship is the core of the effect, where a star mesh is created and eroded over time.
    • The mesh uses a gradient that is controlled by a dynamic parameter to create the eroding effect as the star shrinks or fades.
    • A noise texture is used to add some variation to the star as it appears, creating a distorted effect during its creation.
    • Rotation on the X-axis is used to ensure the star is flat, with a mesh renderer applied for the star’s material.
  • Ring Emitters:
    • The rings are created by duplicating the starship mesh and applying a planar mesh with a different material for each ring.
    • The size of the rings increases or decreases over time, creating a scaling animation as they appear and disappear.
    • The color of the rings is yellow, but you can change it based on your needs.
    • Several variations of the rings are created by duplicating and changing the size of the rings, resulting in a layered effect.
  • Rays Emitter:
    • Rays are created using a planar mesh and a rotating texture that fades and scales over life.
    • The rays are animated to rotate and gradually fade out using a color gradient from yellow to red, adding depth and motion to the effect.
  • Sparkles Emitter:
    • Sparkles are spawned using a burst system with three particles emitted at once.
    • The sparkles have a random life and random movement along all axes, with curl noise added to introduce some randomness in the movement.
    • This adds a twinkling effect around the star and the rings to enhance the magical look.
  • Background and Color Variations:
    • I duplicated and rotated the effect in the viewport to place it in different locations.
    • Colors can be changed at will, with options like purple, red, or green, and you can also use randomized colors for a more dynamic look.
    • The black background is created by using a black version of the rays mesh, which is duplicated and modified to complement the overall effect.

Customization Tips:

  • Color Variations: You can easily change the color gradient of the rings, star, and rays to create different magical looks.
  • Shape Variations: Although I used a planar mesh for the star and rings, you can experiment with other shapes, like spheres or custom meshes, to give the effect a unique style.
  • Additional Elements: Feel free to duplicate the existing emitters to add more layers or adjust their behavior to create even more complex variations of the effect.

Trending Tags:

  • #UnrealEngine
  • #NiagaraVFX
  • #MagicalEffect
  • #VFXTutorial
  • #ParticleEffects
  • #EnergyEffects
  • #StarEffect
  • #NiagaraSystem
  • #VisualEffects
  • #UnrealEngineTutorial

Final Thoughts:

This Magical East Star Effect in Unreal Engine Niagara is simple yet powerful. By combining star meshes, ring particles, and sparkles, you can create a mystical and eye-catching effect. Feel free to tweak the colors and emitter properties to personalize the effect for your own projects!

Thanks for watching! If you have any questions or suggestions, feel free to comment below. Don’t forget to subscribe, like, and share this video with others. Keep experimenting, and as always, keep learning!

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

View Comments

    • sorry,i'm a beginner in engine vfx. I know maybe there's a uv panner effect in the star's disappear to
      Appear ,but i don't know how to create the mesh and layout the UV

Recent Posts

Energy Drip VFX in Unreal Engine 5 Niagara Tutorial Tutorial

Learn to create a stylized energy drip VFX in Unreal Engine 5 Niagara, with glowing…

4 days ago

Levelup in 10 Minutes in Unreal Engine 5 Niagara Tutorial

Learn to create a game-ready level up VFX in Unreal Engine 5 Niagara, with expanding…

5 days ago

Sword Charge in Unreal Engine 5 Niagara Tutorial

Make a glowing sword charge in Unreal Engine 5 Niagara. This tutorial covers masking a…

7 days ago

AOE Aura in Unreal Engine 5 Niagara

A short showcase of a game-ready AOE aura built in Unreal Engine 5 Niagara. See…

1 week ago

Abyssal Rupture VFX Showcase in Unreal Engine 5 Niagara

See the Abyssal Rupture effect from Unreal Engine 5 Niagara in a real-time scene. This…

1 week ago

Abyss Fracture FX in Unreal Engine 5 Niagara

A decal-based ground fracture effect made in Unreal Engine 5 Niagara. See it project across…

2 weeks ago