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Cartoon Explosion in Unreal Engine 5 Niagara Tutorial | Download Files
In this tutorial, I have crated cartoon explosion and trail in unreal engine 5 Niagara. I have also added a hue parameter to change the whole effect color at once. I have also linked this trail with first-person shoot projectile and on hit, i am spawning explosion effect through blueprint. I hope you liked this tutorial.
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Title: Cartoonish Explosion Effect in Unreal Engine 5 Niagara – Tutorial
Intro:
Hi guys, I’m Asif Ali, and you’re watching CGHOW! In today’s video, I’ll show you how to create a cartoonish explosion effect in Unreal Engine 5 using Niagara. Let’s get started!
Before We Begin:
Make sure to subscribe to my channel and hit the bell icon so you don’t miss any new videos!
Part 1: Effect Overview
Here’s the effect we’re creating: a cartoonish missile trail that collides with the ground and explodes.
The missile trail looks like this and, when it hits the ground, it transitions into an explosion. You can change the color of the explosion as well. For example, let’s switch to green!
Part 2: Niagara Setup
Let me walk you through the setup.
First, I’ve attached the effect to a gun for demonstration. When I press Ctrl+E, it opens the Niagara editor. Here’s the setup:
Part 3: Niagara Modules Breakdown
Let’s go over the key modules used:
Part 4: Material Setup
The key to the effect is the material used for the particles.
Part 5: Trail Effect vs Explosion
For the missile trail:
For the explosion:
Part 6: Integration into Blueprint
Finally, I integrated this effect into the First Person Shooter Blueprint. The trail is attached to the projectile, and when the missile hits a surface, the explosion effect is triggered at the hit location using the Spawn Emitter at Location node.
Conclusion:
And that’s how you can create this cartoonish explosion effect in Unreal Engine 5 Niagara!
If you have any questions or need further clarification, feel free to leave a comment below. And don’t forget to subscribe for more tutorials!
Outro:
Thanks for watching! Keep learning, and I’ll see you in the next video. Bye!
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