Pixel Dissolve Material in UE5 Tutorial | Download Files
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Pixel Dissolve Material in UE5 Tutorial | Download Files
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This tutorial shows how to build a pixel dissolve material with pixel scale, radial dissolve and glowing edges in Unreal Engine 5, and the project files are available to download.
Use it for teleports, fade-outs and retro-style transitions, and see the related posts below for more material tutorials.
More material tutorials: Rays Material FX · Heart Shape Material · Galaxy Parallax Material
Hi guys, I’m Asif Ali, and you’re watching CGHOW. In today’s video, I’ll show you how I created this pixel dissolve effect in UE5. I’ll walk you through some key parameters like pixel scale, edge color boost, and panning. You can even animate the dissolve for added effects!
Before we dive in, don’t forget to subscribe to my channel and hit the bell icon to get notifications about new tutorials. If you like this video, please like, share, and comment. Let’s get started!
[Step 1: Parameter Setup]
Here, we have a few key parameters for this effect:
[Step 2: Create the Material]
Let’s create the material from scratch.
[Step 3: Radial Dissolve Effect]
Now, let’s add a radial dissolve effect.
[Step 4: Edge Coloring
To highlight the edges, we’ll use a contrast adjustment:
[Step 5: Animation]
To animate the dissolve effect, we can use a sine wave combined with a time-based function. This will allow the dissolve effect to progress and reset smoothly. If you want to speed up the dissolve, multiply time by a parameter value and use absolute values to avoid negative results.
[Step 6: Final Tweaks]
Adjust the texture coordinates to fine-tune the animation, and you can offset the dissolve with an added vector for control over the direction.
[Conclusion]
That’s how we create this pixel dissolve effect. In the next tutorial, I might show how to integrate this effect into a Niagara particle system, where the dissolving pixels emit particles for even more dynamic effects! Stay tuned for that!
Thanks for watching, and remember—keep learning and keep creating. Until next time, bye!
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