Rings Trail in UE5 Niagara Tutorial

Rings Trail in UE5 Niagara Tutorial | Download Files

Download – https://www.patreon.com/posts/70781349
Patreon- https://www.patreon.com/Ashif
NFT – https://opensea.io/CGHOW
Twitter – https://twitter.com/cghow_
👉👉 If you Liked it – http://bit.ly/2UZmiZ4
Channel Ashif – http://bit.ly/3aYaniw
Support me on – paypal.me/9953280644
Rings Trail in UE5 Niagara Tutorial | Download Files

#cghow #UE5 #UE4Niagara #gamefx #ue5niagara #ue4vfx #niagara #unrealengineniagara #realtimevfx

●Visit – https://cghow.com/
Unreal Engine Marketplace – https://bit.ly/3aojvAa
Artstation Store – https://www.artstation.com/ashif/store
Gumroad – https://cghow.gumroad.com/

How to Create a Custom Trail Effect with Rotating Rings in Unreal Engine Niagara

In this tutorial, we’ll learn how to create a custom trail effect with rotating rings that follow the movement of your emitter in Unreal Engine. This is a simple yet visually stunning effect that can add a dynamic touch to your project.

Key Points:

  • Custom Particle Trails: Learn to create trails using Niagara systems.
  • Rotating Rings: Design rings that follow the movement’s orientation.
  • Custom Alignment: Use custom vector alignment for non-camera-facing effects.
  • Sprite vs. Mesh: Compare sprite-based rings to mesh-based rings for a more versatile look.
  • Dynamic Effects: Apply per-unit spawn rates for responsive particle behavior.

Step-by-Step Guide:

  1. Start a New Emitter
    • Create a new Niagara emitter and remove modules like velocity, gravity, drag, and shape.
    • Set the spawn rate and tweak life and size values to achieve a basic trail effect.
  2. Add the Rings Trail
    • Duplicate the emitter and modify its settings to create a separate rings trail.
    • Use a ring texture and adjust spawn rate, size, and color to differentiate it from the base trail.
  3. Custom Sprite Alignment
    • Use Custom Alignment and set it to “Align to Mesh Orientation” for non-camera-facing particles.
    • Add the Orient to Velocity module to ensure the rings follow movement direction accurately.
  4. Fix Sprite Visibility Issues
    • If sprites are not visible from certain angles, switch to a mesh emitter.
    • Replace the sprite with a torus mesh and adjust orientation using Initial Mesh Orientation and Orient to Velocity modules.
  5. Fine-Tune Mesh Behavior
    • Scale the mesh dynamically over its lifetime using a curve to add a bouncing effect.
    • Set up per-unit spawn rates to ensure particles only spawn when the emitter moves.
  6. Add Creative Variations
    • Experiment with different shapes and materials, such as using character models or unique assets instead of rings.

Additional Tips:

  • High-Performance Particles: Use GPU particles for high spawn rates to enhance the density of trails.
  • Material Customization: Use simple materials with emissive properties for a glowing effect.
  • Animation Ideas: Combine this effect with other visual components for interactive game elements.

Trendy Tags:

#UnrealEngine5 #NiagaraEffects #CustomTrails #VFX #GameDesign #UE5Particles #GamingVFX #NiagaraTips


This tutorial showed how to make custom trail effects with rotating rings in Niagara. These effects can elevate your project and are simple enough for beginners while offering room for advanced tweaks.

For more tutorials like this, subscribe to CGHOW on YouTube, where we break down complex effects into easy steps!


Discover more from CGHOW | Ashif Ali

Subscribe to get the latest posts sent to your email.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.