Stylized flamethrower | Unreal Engine Niagara Tutorial

Stylized flamethrower | Unreal Engine Niagara Tutorial

Hi Guys in this video i will make a stylized flamethrower in unreal engine Niagara, i will use existing fire system to make this effect you can also watch stylized fire tutorial on cghow channel. i will also use blueprint to rotate flamethrower gun and activate character then it burns and dissipates into fire and embers.

#cghow #unrealengine #gamevfx #gamefx #ue4vfx #ue4fx #niagara #unrealengineniagara #unrealenginevfxtutorials

●Upload Your Tutorials/Work – https://cghow.com/
…………………………………………………………………………………………………………
Purchase Effect Package From Unreal engine Marketplace –
●Niagara Effects Pack – http://bit.ly/2LWgZTx
●Advanced Magical FX – http://bit.ly/2XQYyXL
……………………………………………………………………………………………………………………………………
●Patreon – https://www.patreon.com/Ashif
……………………………………………………………………………………………………………………………………

●Follow FB Page – https://www.facebook.com/cghow0/
●Join FB Group – https://www.facebook.com/groups/cghow/
……………………………………………………………………………………………………………………………………
●Android App – http://bit.ly/2XUnhoR
……………………………………………………………………………………………………………………………………
Playlists-
●Unreal Engine Niagara Tutorials – http://bit.ly/2SmPEuT
●Unreal engine VFX Tutorials -http://bit.ly/2JNXyJZ
●Unity VFX Tutorials – http://bit.ly/2XNGlKz
……………………………………………………………………………………………………………………………………
●Discussion & Help Forum – http://bit.ly/2Lo0Er7
……………………………………………………………………………………………………………………………………

Description:

In this tutorial, Asif Ali demonstrates how to create a stylized flamethrower effect in Unreal Engine using Niagara. The tutorial walks through the process of designing fire and ember effects for the flamethrower, including the animation of the flamethrower weapon and the character’s collision with fire. Asif shares how to set up particle emitters, materials, and a blueprint to control the flamethrower’s rotation, fire effects, and character interactions. He also explains how to implement eroding materials and trigger character death animations when the flamethrower touches the character.


Key Notes:

  • Flamethrower Fire Effects:
    • Flame Particle System: Uses sprite renderer, random life and size, and velocity on the X-axis to simulate flame motion.
    • Texture Erosion: The material for the flames features a gradient and noise to create a realistic flame pattern and erosion effect over time.
    • Light and Sparks: Adds light to the fire particles and includes spark particles with a short life span and random velocity.
  • Material Setup:
    • Stylized Fire Texture: A custom-created stylized fire texture in Photoshop, applied to the particles.
    • Erosion Control: Material has parameters to control texture erosion over time, using gradient noise and power nodes to simulate the erosion of the fire pattern.
    • Opacity Masking: Subtracting a radial gradient from the material to create a round shape for the fire particles.
  • Flame Thrower Blueprint:
    • Rotation and Animation: The flamethrower blueprint controls the rotation of the flamethrower using a timeline and animates the weapon’s movement.
    • Flame Collision with Character: When the flamethrower collides with the character, the fire particles activate, leading to the character eroding and playing a death animation.
  • Character Erosion:
    • Erosion Material: The character’s material uses the same eroding effect applied to the flamethrower. The character erodes when in contact with fire, controlled by a parameter in the blueprint.
    • Animation Trigger: When the flamethrower is positioned over the character, a death animation is played, triggered by the flamethrower’s rotation.

Trending Tags:

  • #UnrealEngine
  • #NiagaraVFX
  • #FlamethrowerEffect
  • #StylizedFire
  • #CharacterAnimation
  • #Blueprints
  • #ParticleEffects
  • #FireEffects
  • #VFX
  • #GameEffects

Additional Notes:

  • This tutorial gives an in-depth look at creating a dynamic flamethrower effect and the interaction between the flamethrower and the character.
  • Erosion is a key theme in the tutorial, showing how to use materials to make objects look like they are eroding over time.
  • The blueprint system in Unreal Engine is effectively used to control the flamethrower’s behavior, from rotation to triggering character animations.
Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

Recent Posts

UEFN VFX Tutorial | Make ELECTRIC SPARKS & FUSE BURST (UE6 Ready) ⚡

Learn how to build a broken electric fuse box and wire sparks effect in UEFN…

4 hours ago

UEFN VFX Tutorial | Make PIPE STEAM JET FX (UE6 Ready) 💨

Learn how to build a pressurized pipe steam jet effect in UEFN using Unreal Engine…

1 day ago

UEFN VFX Tutorial | Make WATER GEYSER FX (UE6 Ready) 🌊

Build a massive, dynamic water geyser in UEFN using Unreal Engine 5 Niagara. This tutorial…

1 week ago

UEFN VFX Tutorial | Make LAUNCH PAD FX (UE6 Ready) 🚀

https://youtu.be/9BsidmrDc68 Full Tutorial - https://youtu.be/K0IE2bgg3HQIn this UEFN VFX tutorial, learn how to create a highly…

2 weeks ago

UEFN VFX Tutorial | Make POISON SPLASH FX (UE6 Ready) 🧪

Create a stylized Poison Splash and Toxic Slime Burst for Fortnite Creative using Unreal Engine…

2 weeks ago

UEFN VFX Tutorial | Make TUMBLEWEED (UE6 Ready) 🌾

Learn how to build a stylized tumbleweed VFX in UEFN using Unreal Engine 5 Niagara.…

2 weeks ago