Categories: Unreal engine

UE4 Material FX Tutorial

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Galaxy Swirl Material VFX in UE4

This tutorial shows how to create a stylized galaxy swirl disk material with hand-painted textures, stars and an edge ring in Unreal Engine 4, and the project files are available to download.

Use it for portals, magic circles and cosmic effects, and see the related posts below for more material effects.

More material effects: Galaxy Parallax Material · Water Waves Material · Rays Material FX

Introduction: Hi guys, I’m Asif Ali and you’re watching CGHOW. In today’s video, I’ll show you how I created this material in Unreal Engine 4. Let’s dive into the tutorial!

But first, don’t forget to subscribe to my YouTube channel and hit the bell icon to get notifications for all my latest videos!


Tutorial Start:

So, I have Unreal Engine 4.27 open here, and this is a brand-new empty project. I’ll walk you through the whole process of creating this material.

Here’s the reference I’ll be following for this effect. I found it on Pinterest, but it’s originally from ArtStation by the artist Vlad. I’ll make sure to add the link in the description for credit. Here’s the reference image, and we’ll be focusing on this variation today.


Model Creation:

Let’s start by creating the base mesh for this effect. We’ll use a cylinder, delete the top and bottom faces, and scale it to create a disk. After scaling it down and adjusting the shape, I’ll go to the UV editor, normalize it, and smooth the mesh out.

I also added a couple of loops to smooth it further. You can also use soft selection to tweak the mesh into a spiral shape, but we’ll keep it simple for now.


Texture Creation:

Next, let’s move on to creating the texture for this effect. I’m using Photoshop to create a 1k texture with a black background and a smudged cloud pattern to get a nice, hand-painted look. I’ll show you how to make the texture tileable by smudging and refining it until it’s seamless.

Once done, I’ll save it as a Targa file and import it into Unreal Engine.


Material Setup:

Now, let’s create the material. I’ll add the texture to the material and start working with it. First, I make the material unlit, then use a texture coordinate node to control tiling. I’ll adjust the tiling values and create a vortex effect by rotating the texture with a custom rotator node.

I’ll multiply it with a mask to get a clean, centered gradient, and then refine the effect with some tweaking. I also adjust the power values to control the intensity of the effect.


Coloring and Final Adjustments:

Next, I’ll add some color variation by using a three-color blend for the yellow, pink, and purple tones. We’ll also tweak the opacity to get a nice, translucent look. I’ll play with the alpha and adjust it with a power node to get a more defined result.

I also want to add some stars to the material. So, I’ll create another texture in Photoshop, this time with some star patterns, and import it into Unreal Engine. I’ll apply this to the same material and adjust its opacity and tiling.


Edge Ring and Final Touches:

Now, let’s focus on the outer ring. I’ll use the same texture for the edge effect and apply a gradient to give it a sharp transition. After refining the ring’s appearance, I’ll play with the size and blend the colors to match the overall design.

To make everything feel more integrated, I’ll use the opacity mask to control the blending between the core effect and the surrounding ring.


Conclusion:

And that’s it! We’ve created the entire effect in just one material. You can always tweak the values to suit your needs, and I hope this tutorial gave you some ideas for your own work.

Don’t forget to subscribe, like, and share the video if you found it helpful! Keep learning, and I’ll see you in the next one. Thanks for watching!

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

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