Card Disintegration Effect | Unreal Engine Niagara Tutorials | UE4 Niagara Disintegration

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hi guys today i have created this simple but looking pretty awesome card disintegration effect in unreal engine Niagara. and i have show the whole process from scratch.
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Description:
Hello everyone! I’m Asif Ali, and welcome to another CGHOW tutorial. In this video, I’ll guide you through creating a simple wipe effect in Unreal Engine Niagara. This effect has an eroding card that animates from top to bottom and left to right, with particles emitting along the edge. I’ll show you how to customize it to your needs, including setting the rotation, color, and edge glow, and incorporating the blueprint setup. Let’s dive in!


Tutorial Overview:

  1. Introduction
    • Subscribe to my channel for more tutorials.
    • Explanation of the effect: card eroding with particles emitting along the edge.
  2. Creating the Material for Wipe Effect
    • Duplicate and simplify the material.
    • Connect the opacity settings for top-to-bottom and left-to-right animations.
    • Use Local Position for edge alignment.
    • Add parameters to control erode, direction, and sharpness.
  3. Adding Edge Glow
    • Use subtraction to create a glowing edge along the eroded part.
    • Set a parameter for color changes to match the effect’s theme.
  4. Setting Up the Particle System
    • Create a new particle system with the dynamic parameter setup.
    • Add eroding animations with Dynamic Parameter and Z-Value.
    • Customize the particle spawn rate, emitter size, and add velocity.
  5. Animating Particles for Erode Effect
    • Set up Spawn Rate, add Curl Noise, and control particle movement with curves.
    • Create variations of particles for enhanced visuals, using GPU-based particles.
  6. Final Touches
    • Adjust colors, add subtle gravity, and synchronize with the wipe effect.
  7. Conclusion
    • Full walk-through of the process with blueprint and Niagara tips for best results.

Key Points:

  • Wipe Effect Setup: Use Local Position and Mask nodes for wipe direction control.
  • Edge Glow: Subtract values to achieve a glowing edge that follows the wipe.
  • Dynamic Animation: Create particle systems with adjustable spawn rates and velocities.
  • Customization: Add color parameters for effect customization.

Tags:
#UnrealEngine #NiagaraVFX #VFXTutorial #CGHOW #WipeEffect #GameVFX #NiagaraTutorial #UE4 #VFXAnimation


Additional Notes:
For a smoother effect, ensure that the curves are adjusted to match the desired speed and intensity. If you’re experimenting with different colors, try using Hue Shift for quick adjustments. Let me know if you have questions, and please subscribe to CGHOW for more tutorials.

Happy animating! 😊

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

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