UE5 | Card FX in Unreal Engine 5.2 Niagara Tutorial

Download – https://www.patreon.com/posts/86948241
Patreon- https://www.patreon.com/Ashif
NFT – https://opensea.io/CGHOW
Twitter – https://twitter.com/cghow_
👉👉 If you Liked it – http://bit.ly/2UZmiZ4
Channel Ashif – http://bit.ly/3aYaniw
Support me on – paypal.me/9953280644
UE5 | Card FX in Unreal Engine 5.2 Niagara Tutorial | Download Files

#cghow #UE5 #UE4Niagara #gamefx #ue5niagara #ue4vfx #niagara #unrealengineniagara #realtimevfx

●Visit – https://cghow.com/
Unreal Engine Marketplace – https://bit.ly/3aojvAa
Artstation Store – https://www.artstation.com/ashif/store
Gumroad – https://cghow.gumroad.com/

Hi guys, I’m Ashif Ali and you’re watching CGHOW. In today’s tutorial, I will show you how to create a cool card effect in Unreal Engine 5.2. You’ll also learn how to outline any texture or shape and apply effects to it. As always, you can find these files on my Patreon. Let’s get started!

Before we dive in, make sure to subscribe to my YouTube channel and click on the bell icon to receive all new video notifications.

Step-by-Step Process:

  1. Creating the Card Material:
    • First, I’m going to create a material for the card. I have a collection of AI-generated images in my folder, so I’ll select one to use for this project. This texture already has an alpha cutout.
    • I will apply the texture to the material and set it as “unlit” for better visual results. To dissolve the texture, I’ll use the texture coordinate to create a mask and apply a gradient. By using the Step function, we get a clear contrast effect.
    • Next, I will create a parameter for the gradient, which will be used for dynamic changes.
  2. Outline Effect:
    • To add an outline, duplicate the texture several times and adjust the UVs by offsetting them in different directions (positive and negative X and Y).
    • After adding the parameters, you can use the Max node to combine the alpha channels. This gives us a thicker outline that we can control by adjusting the parameter.
    • This outline can then be added to the material’s opacity, but I will also allow dynamic control of the outline color using the particle color parameter.
  3. Animating the Outline:
    • For added visual interest, we can animate the outline using noise. I’ll multiply it with a low value to make the lines darker and add some random movement to the outline.
    • This noise effect can also be reflected in the black parts of the texture, adding more complexity. After adjusting the speed of the animation, we’ll connect everything and see how it looks.
  4. Particle Setup in Niagara:
    • Now, let’s move to Niagara. I’ll create a particle system for the card using the material we just made. I’ll adjust the particle life, size, and alignment so it always faces the camera.
    • For this effect, I’ll set the card to dissolve over time, using dynamic parameters to control the thickness of the outline and the glow color.
    • The glow will cycle between different states, and the card will dissolve and reappear as part of the effect.
  5. Final Touches:
    • After setting up the particle system, I’ll add a small fountain effect with gravity velocity to give the card some dynamic movement.
    • I’ll fine-tune the offset and life span of the particles and also apply a curl noise effect for a more chaotic, random motion.
    • Finally, I’ll adjust the spawn rate and camera offsets to make sure the effect looks good from any angle.

Final Thoughts:

With this simple yet effective method, you can create a stunning card dissolve effect with an outline and glowing particles in Unreal Engine 5.2. It’s a great starting point for creating complex animations for UI elements or in-game objects.

I hope you found this tutorial helpful. If you have any questions, feel free to drop them in the comments. Don’t forget to subscribe to my channel, and check out my Patreon for the project files!

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

Recent Posts

Turn Simple Grid into Electric Shock Cage VFX | Unreal Engine 5 Niagara Tutorial

https://youtu.be/5SecDek0mCE ⚡ Turn Simple Grid into Electric Shock Cage VFX | Unreal Engine 5 Niagara…

1 week ago

Mesh FX in Unreal Engine 5 Niagara Tutorial

https://youtu.be/0LoCTT7OJPs In this Unreal Engine 5 tutorial, you’ll learn how to create a stylized glowing…

2 weeks ago

Fantasy Magic Rainbow Spline VFX in UE5 Niagara Tutorial

https://youtu.be/OTSeWn2JGEA Learn how to create a vibrant Fantasy Magic Rainbow Spline VFX in Unreal Engine…

2 weeks ago

Turn Flat Laser Beams into Realistic Volumetric FX in UE5 Niagara

https://youtu.be/hW05dCOaeEg Learn how to upgrade flat, boring laser beams into realistic, glowing volumetric FX using…

3 weeks ago

UE5 Niagara Light Streak FX | Custom Material & Ribbon Tutorial

https://youtu.be/Ja1dA83sJYQ Learn how to create a stylized light streak material in Unreal Engine 5 and…

3 weeks ago

UEFN VFX Tutorial | Make ELECTRIC SPARKS & FUSE BURST (UE6 Ready) ⚡

Learn how to build a broken electric fuse box and wire sparks effect in UEFN…

3 weeks ago