Categories: Unreal engine

Unreal Engine Niagara Tutorials | Sword Trails | AnimTrails

Unreal Engine Niagara Tutorials | Sword Trails | AnimTrails

In this tutorial you will learn how to create Sword Trails | AnimTrails in unreal engine Niagara. you will learn every step for this effect texture, materials, mesh and emitters. For any concern comment below the video or create help thread in CGHOW form (discussion & help forum link below)

#cghow #unrealengine #gamevfx #gamefx #ue4vfx #ue4fx #niagara #unrealengineniagara #unrealenginevfxtutorials

●Upload Your Tutorials/Work – https://cghow.com/
…………………………………………………………………………………………………………
Purchase Effect Package From Unreal engine Marketplace –
●Niagara Effects Pack – http://bit.ly/2LWgZTx
●Advanced Magical FX – http://bit.ly/2XQYyXL
……………………………………………………………………………………………………………………………………
●Patreon – https://www.patreon.com/Ashif
……………………………………………………………………………………………………………………………………

●Follow FB Page – https://www.facebook.com/cghow0/
●Join FB Group – https://www.facebook.com/groups/cghow/
……………………………………………………………………………………………………………………………………
●Android App – http://bit.ly/2XUnhoR
……………………………………………………………………………………………………………………………………
Playlists-
●Unreal Engine Niagara Tutorials – http://bit.ly/2SmPEuT
●Unreal engine VFX Tutorials -http://bit.ly/2JNXyJZ
●Unity VFX Tutorials – http://bit.ly/2XNGlKz
……………………………………………………………………………………………………………………………………
●Discussion & Help Forum – http://bit.ly/2Lo0Er7
……………………………………………………………………………………………………………………………………

Sword Trails with AnimTrails in Unreal Engine 4 Niagara

This tutorial shows how to create sword trails in Unreal Engine 4 Niagara with AnimTrails, using sockets to attach ribbon trails to the weapon and adding sparks and light.

Use it for melee combat, sword swings and martial arts moves, and see the related posts below for more trail and slash effects.

More trail and slash effects: Sword Slash · Ribbons Effect · Slash Hit Effect

Creating Weapon Trails in Unreal Engine Niagara VFX

In this tutorial, Ashif Ali from CGHOW demonstrates how to create smooth and dynamic weapon trails using Unreal Engine’s Niagara particle system. This effect was requested by a subscriber who wanted a tutorial on weapon trails similar to those seen in Cascade, but with more control and customization options in Niagara. The tutorial covers the entire process of setting up the particle system using ribbons for the trail effect, connecting it to the character’s animation, and adjusting the look and behavior of the trails.

Throughout the video, Ashif explains how to use sockets to attach the trails to the sword and character’s limbs, set up the ribbon emitter for the trail, and enhance the effect with sparks and lights. With clear instructions and examples, this tutorial is perfect for game developers and VFX artists looking to add realistic and customizable weapon trails to their projects.

Key Notes:

  • Trail Effect: Uses Niagara’s ribbon emitter, connected to the character’s animation, with multiple sockets attached to the sword and limbs for dynamic trailing.
  • Smooth Animation: Spawning 100 particles per frame ensures smooth and continuous trails; the number of particles can be adjusted for more or less smoothness.
  • Ribbon Width Control: A curve is used to adjust the ribbon width, making the tail taper for more realistic effects.
  • Spark Effects: Sparks are generated with varying life cycles and light intensity, using sine waves for smooth twinkling effects.
  • Color Control: The trails and sparks can be customized with different colors (yellow to red for sparks, yellow to purple for trails).
  • Scale Adjustment: The character scale is set to 5x for better visibility in the animation, ensuring that the trail is proportionate.
  • Socket Placement: Four sockets are used on the character (two on each leg and two on the sword) to control where the trails emit from.
  • Material Customization: Different materials (radial ramp, radial black) are applied to the sparks and trails, giving them distinct appearances.

Trading Tags:

  • Unreal Engine
  • Niagara VFX
  • Weapon Trail
  • Particle Systems
  • Animation Integration
  • Sparks Effects
  • Ribbon Emitter
  • VFX Tutorial
  • Game Design
  • 3D Animation

Additional Notes:

This tutorial offers a comprehensive guide on creating realistic weapon trails in Unreal Engine using Niagara. The use of ribbons and sockets for attaching the trails to specific parts of the character provides more flexibility compared to older Cascade methods. By adjusting parameters like spawn rate, color, ribbon width, and light intensity, you can create various trail effects suitable for different game genres.

For more detailed tutorials on VFX in Unreal Engine, including advanced topics like custom materials and animation integration, visit the CGHOW YouTube channel. Don’t forget to subscribe and support Ashif on Patreon for access to exclusive content and more tutorials.


This article format provides a detailed breakdown while focusing on the key aspects of the effect you created, with relevant tags and additional resources for further learning.

Ashif Ali

I am Ashif Ali, Real-Time VFX Artist, I make Unreal Engine Niagara Tutorial on this channel. I've made it my mission to share my knowledge and expertise with the world through my YouTube channel. So why not join me on this exciting adventure? Follow me on my social links, subscribe to my channel, and support my growth as a creator. Together, we can create amazing things and take our skills to new heights. And who knows, you might even get access to some of my exclusive files for free!

Recent Posts

Energy Drip VFX in Unreal Engine 5 Niagara Tutorial Tutorial

Learn to create a stylized energy drip VFX in Unreal Engine 5 Niagara, with glowing…

5 days ago

Levelup in 10 Minutes in Unreal Engine 5 Niagara Tutorial

Learn to create a game-ready level up VFX in Unreal Engine 5 Niagara, with expanding…

6 days ago

Sword Charge in Unreal Engine 5 Niagara Tutorial

Make a glowing sword charge in Unreal Engine 5 Niagara. This tutorial covers masking a…

1 week ago

AOE Aura in Unreal Engine 5 Niagara

A short showcase of a game-ready AOE aura built in Unreal Engine 5 Niagara. See…

1 week ago

Abyssal Rupture VFX Showcase in Unreal Engine 5 Niagara

See the Abyssal Rupture effect from Unreal Engine 5 Niagara in a real-time scene. This…

2 weeks ago

Abyss Fracture FX in Unreal Engine 5 Niagara

A decal-based ground fracture effect made in Unreal Engine 5 Niagara. See it project across…

2 weeks ago