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Breaking Beams in UE5.4 Niagara | For Patreon
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Description:
Hi guys, how are you today? In this video, I’m giving a detailed breakdown of the “Breaking Beams” effect I created for my Patreon members. If you’re a Patreon supporter, you can download the full effect file, but today, I’m walking you through the entire process so you can understand how to recreate it on your own in Unreal Engine 5.4.
Before we begin, please subscribe, like, share, and comment to support the channel. Also, check out my Patreon to support me and get exclusive effects and tutorials!
Key Points:
- Creating the breaking beam effect with noise textures for panning and distortion
- Using different beam shapes (conical and cylindrical) and adjusting sizes for visual impact
- Material setup with gradients and noise for smooth transitions and color effects
- Customizing rotation and velocity for dynamic beam behavior
- Explaining emitter duplication to create variations in size and intensity
- Adding particle effects for sparks, debris, and additional visual elements
- Using camera shake for added realism in the explosion effect
Additional Notes:
- This effect is simple to create but can be enhanced with more advanced techniques in other tutorials on my channel.
- For more details, including how to tweak and modify the effect, head over to my Patreon and check out the download files!


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