Interactive water puddle decal and ripple visual effect created in UEFN Unreal Engine.
Puddles are an easy way to add environmental storytelling. This UEFN tutorial builds a puddle decal material with dynamic normal distortion, refraction, Fresnel glow and translucent blending, so the surface reads as water on any floor.
Niagara then scatters the decals across the map with random UV, scale and type parameters, including variants for different surfaces or weather conditions. It is lightweight enough for rainy courtyards and forest floors in Fortnite Creative.
Related on CGHOW: Abyss Fracture Decal FX ยท UEFN Water Geyser ยท UEFN God Rays
In this UEFN VFX tutorial, learn how to create a stylized Water Puddle Decal Effect step-by-step using a blend of high-end Decal Shaders and the Niagara particle system!
This tutorial covers the full pipeline, from setting up the base decal material with dynamic refraction and surface normal details (using the techniques shown in the source images), to distributing and randomizing them across your map using Niagara systems. This effect is fully optimized and UE6 Ready, allowing you to add detailed environmental storytelling like rainy courtyards or forest floor details to your custom Fortnite Creative maps.
๐ฏ What Youโll Learn:
๐ง Puddle Decal Material & Shader: Setting up dynamic normal distortion, Fresnel glow, and translucent puddle blending.
๐ฆ Decal UV & Scale Randomization: Configuring Niagara modules to apply random parameters to decal instances.
๐ Rarity & Condition Tiers: Setting up variable puddle types based on surface or weather conditions.
โ๏ธ UEFN & UE6 Optimization: Real-time performance best practices for lightweight decal and particle effects.
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Course โ https://youtu.be/DZnuHK1Wckc
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