This tutorial shows how to animate a Niagara shape location and radius with curves in Unreal Engine 5.4, so the spawn area moves and grows over time.
Use it for expanding rings, moving spawn zones and animated spells, and see the related posts below for more Niagara techniques.
More Niagara techniques: Waveform Tutorial · Mesh Renderer Array · Random Animation Offset
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Animate Shape Location in Unreal Engine 5.4 Niagara Tutorial
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Shape Location Update with Curves in Unreal Engine Niagara Tutorial
Description:
In this video, I answer a question from the Unreal Engine forum about animating shape location and radius updates using curves in Niagara. The user was struggling with using a curve to change the radius of a sphere, and I show the small adjustment needed to make it work. I explain how to correctly set up particle properties, like size and position, using curves and the emitter levels in Niagara.
Key Points:
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#UnrealEngine #NiagaraVFX #CurvesInNiagara #ParticleAnimation #GameDev #UnrealEngineTutorial #VFX #NiagaraTutorial #GameDevelopment #UE5
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